Where to put the rendered animations? I think Joeri should decide what fits best in hin concept.
I suggest following structure:
readme.txt (containing legal stuff, and what the CD is about)
Quickstart
/textures
Stage01.blend
Stage02.blend
Stage03.blend
Stage04.blend
Stage05.blend
Stage06.blend
Stage.blend
Mesh modeling
Smooth, Autosmooth
autosmooth.blend
Proportional Editing
pet2.blend
Extrude
extrude.blend
Spin, SpinDup
wine.blend
clock.blend
Screw
ScrewSpring.blend
Noise
Noise00.blend
Noise01.blend
Noise02.blend
Warp
warp.blend
SMeshes
raptor.blend
Curves and Surfaces
A Logo with curves
logo3.blend
logo-sm.jpg
Text
Text.blend
Text00.blend
Text01.blend
Text02.blend
Text03.blend
TextOnCurve.blend
TextSamples.blend
/fonts
agate.pfb
agateb.pfb
agatei.pfb
baskvl.pfb
baskvlb.pfb
baskvli.pfb
becker.pfb
blippo.pfb
classhvy.pfb
cooprblk.pfb
engravrl.pfb
eras.pfb
erasb.pfb
erasblkb.pfb
eraselt.pfb
erasltra.pfb
erasmed.pfb
florence.pfb
frquad.pfb
frquadb.pfb
ftpstrps.pfb
garmndmi.pfb
goudyo.pfb
goudyob.pfb
goudyoi.pfb
linotext.pfb
slogan.pfb
Special Modelling Techniques
Dupliverts
Dupliverts.blend
Dupliverts00.blend
Dupliverts01.blend
Dupliverts02.blend
Dupliverts03.blend
Dupliverts04.blend
DuplivertsRot.blend
DuplivertsRot00.blend
DuplivertsRot01.blend
DuplivertsRot02.blend
Dupliframes
Dupliframes.blend
Dupliframes00.blend
Dupliframes01.blend
Dupliframes02.blend
Dupliframes03.blend
Dupliframes04.blend
Dupliframes05.blend
Dupliframes06.blend
Dupliframes07.blend
Dupliframes08.blend
Rollercoaster.blend
Rollercoaster00.blend
Rollercoaster01.blend
Rollercoaster02.blend
Rollercoaster03.blend
Rollercoaster04.blend
Rollercoaster05.blend
Materials and textures
Light and Material Settings
shinyball.blend
shinyball_env.blend
Radiosity
shinyball_rad.blend
Solid and Hollow Glass
glass.blend
hollowglass.blend
solidglass.blend
Rippled Water
water.blend
water_anim.blend
water_bump.blend
water_env.blend
Halomaterial and Lensflares
DotMatrix.blend
DotMatrix00.blend
DotMatrix01.blend
DotMatrix02.blend
DotMatrix03.blend
lensflare.blend
Multimaterial
MultimaterialDice.blend
MultimaterialDice00.blend
MultimaterialDice01.blend
MultimaterialDice02.blend
MultimaterialDice03.blend
Texturing with the UV-Editor
Fish.blend
UVTexFish.blend
UVTexFish00.blend
UVTexFish01.blend
UVTexFish02.blend
UVTexFish03.blend
UVTexFish04.blend
UVTexFish05.blend
UVTexFish06.blend
UVTexFish07.blend
UVTexFish1.blend
Textures
Mapping.blend
colorband.blend
Lighting
back.blend
fill.blend
light_gels.blend
no_lights.blend
shadow_only.blend
spot.blend
three_lights.blend
volumetric1.blend
volumetric2.blend
window.jpg
/hi_res
back.blend
fill.blend
light_gels.blend
no_lights.blend
shadow_only.blend
spot.blend
three_lights.blend
Animation
Lattice Animation
SpaceWarp01.blend
SpaceWarp02.blend
SpaceWarp03.blend
SpaceWarp04.blend
SpaceWarp05.blend
SpaceWarp05a.blend
SpaceWarp06.blend
SpaceWarp_ready.blend
/textures
IKA and Skeletons
KNIGHT.BLEND
KNIGHT_IKA.BLEND
KNIGHT_WALK.blend
Sequence Editor
step_1.blend
tunnel_1.blend
tunnel_3.blend
tunnel_2.blend
tunnel_5.blend
tunnel_4.blend
cube_1.blend
cube_2.blend
cube_3.blend
masks.blend
cube_4.blend
cube_5.blend
tunnel_effect.blend
jumping_logo.blend
particles.blend
logo_zoom.blend
logo_zoom_composite.blend
final_compilation.blend
Particles
Explosion00.blend
Explosion01.blend
Explosion02.blend
Explosion03.blend
Fireworks.blend
Fireworks00.blend
Fireworks01.blend
Fireworks02.blend
Fireworks03.blend
Fireworks04.blend
Fireworks05.blend
Fireworks06.blend
FlockOfFish.blend
FlockOfFish00.blend
FlockOfFish01.blend
FlockOfFish02.blend
FlockOfFish03.blend
FlockOfFish04.blend
FlockOfFish05.blend
FlockOfFish06.blend
FlockOfFish07.blend
FlockOfFish08.blend
Wuschel.blend
Wuschel00.blend
Wuschel01.blend
Wuschel02.blend
Wuschel03.blend
campfire00.blend
campfire01.blend
campfire02.blend
campfire04.blend
campfire05.blend
simple01.blend
simple02.blend
simple03.blend
simple04.blend
simple05.blend
simple06.blend
simple07.blend
/textures
Python Scripting
KeepOnGround.blend
KeepOnGround.py
Blender
Archives.
2.04 Installer for Windows!
Unpacked directories with all Blenderversions.
Extras (not sure if we need that)
Extra documentation, NaN stuff, adverts or what ever.
Gallery (not sure if we need that, I donīt know how far Sian was
getting with collecting demo-pcitures)
Containing Subfolders with good stills, anims. Each file should come with a filename.txt for
credits/license/copyright